Editing tracks
- Fandango
- Rubber Rooter
- Posts: 1397
- Joined: Thu Jul 13, 2006 10:52 pm
- Location: WA
Editing tracks
Can someone give me the exact run down on editing tracks adding in barriers and tyre bundles etc. Wanna have a bash but I got no idea. I tried goin into autocross mode or somethin a while ago but I couldnt get the objects to add to the track for some reason? Not sure if i did something wrong.
Help be muchly appreciated.
Help be muchly appreciated.
Fandangas,Fang,Fangas,Bangas,Fanny,Fan,Fandsy,Fandangdiddlyo........
- WizardHat
- Posts: 281
- Joined: Thu Aug 30, 2007 12:20 pm
- Location: Gold Coast.
Re: Editing tracks
if you go into 'shift + u' mode you and select 'place obects - yes' you should be able to add objects to the track by pressing 'o'
- Fandango
- Rubber Rooter
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Re: Editing tracks
Mmm.. think this was the trouble I was having before. So if I just load up say BL and hit shift+u I should be able to do it? Just join a game?
Fandangas,Fang,Fangas,Bangas,Fanny,Fan,Fandsy,Fandangdiddlyo........
- NeilPearson
- Prize Winning ARSE
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Re: Editing tracks
just load up say BLGP and then go into the race, then press Shift U and you get a little menu, on the left hand side the top one says "place objects" then a NO next to it, if u click it so it says yes then u get a whole list of stuff to play with
- Fandango
- Rubber Rooter
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- Location: WA
Re: Editing tracks
Ah doesn't work in hotlap mode. Is there a particular mode it should be done in?
Cheers fellas
Cheers fellas
Fandangas,Fang,Fangas,Bangas,Fanny,Fan,Fandsy,Fandangdiddlyo........
- KNAPPO
- Master artist
- Posts: 10312
- Joined: Sun Jul 17, 2005 1:26 am
- Location: North of the dog fence, Adelaide.
Re: Editing tracks
I always do my track editing in Prac mode.
Just remember that you can only use a maximum of 512 objects.
Just remember that you can only use a maximum of 512 objects.
Life is hard...but, life is harder when you're dumb.
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- Posts: 2437
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Re: Editing tracks
And the more objects on screen there are at once, the mose those with an older video card seriously suffer from fps issues.
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- Horse
- Posts: 2949
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Re: Editing tracks
Pm Takumi Fandangoman, he is the man for creating layouts. Or listen to what Knappo says those AR jump sessions were sweet fun.
- Quincy
- Posts: 1700
- Joined: Fri Apr 21, 2006 1:30 pm
Re: Editing tracks
pretty sure you can only change things at Blackwood.. no other tracks allow editing...
balls & boobs. . .
- Duke
- Dukester Maldonado
- Posts: 11458
- Joined: Tue Jan 23, 2007 9:33 pm
- Location: Melbourne
Re: Editing tracks
You sure Q, we have already edited SO1R for the LFSEA Supercar series
Dukester
norbs diplomacy lesson 101: "If I was putting words in your mouth, you'd know."
norbs diplomacy lesson 101: "If I was putting words in your mouth, you'd know."
- VTRacing
- Team Pedant (c)
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- Joined: Thu Oct 25, 2007 9:14 am
Re: Editing tracks
And CTRA add things all the time.
- Duke
- Dukester Maldonado
- Posts: 11458
- Joined: Tue Jan 23, 2007 9:33 pm
- Location: Melbourne
Re: Editing tracks
So do all the Cruise servers as well. Caribbean Cruise @ Fern Bay & Westhill for example
Dukester
norbs diplomacy lesson 101: "If I was putting words in your mouth, you'd know."
norbs diplomacy lesson 101: "If I was putting words in your mouth, you'd know."
- KNAPPO
- Master artist
- Posts: 10312
- Joined: Sun Jul 17, 2005 1:26 am
- Location: North of the dog fence, Adelaide.
Re: Editing tracks
You can add objects to all tracks in LFS but some have more objects than others.Quincy wrote:pretty sure you can only change things at Blackwood.. no other tracks allow editing...
Blackwood is the only track with ramps (I wish we could have Jump Time in the City)
If you look behind or around the pit complex's on each track you will notice witches hats, tyre bundles ect.
these items will be available in Shift+U and each track has its own set of items (some tracks have the same, some just have variations) Blackwood has its items stashed at the far end of the track by the base of the cross over bridge near the S bend. These items cannot be moved so i guess they are included into the track maps so the items are within the games memory.
Life is hard...but, life is harder when you're dumb.
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- Posts: 2003
- Joined: Tue Dec 14, 2004 3:43 pm
- Location: QLD
Re: Editing tracks
LOL. i got bored with it though, a long with lfs in general. knaps is a very clued up bloke thoughSambo wrote:Pm Takumi Fandangoman, he is the man for creating layouts. Or listen to what Knappo says those AR jump sessions were sweet fun.
It's been nice, chaps.